The Speechless Crew

Peo Drangert
CEO / Founder
peo.drangert@speechless.games

Favorite voice line:

“waka-waka”

- Pac-Man, Pac-Man 1980

Olle Bodelius
Founder
olle.bodelius@speechless.games

Favorite voice line:

“Ghyaaa!”

- Conan, Conan The Barbarian

Elin Vinberg
Business Developer
elin.vinberg@speechless.games

Favorite voice line:

“I'm the best in the world!”

-Elin, in all games

David Ershag
Full-Stack Developer / Co-Founder
david.ershag@speechless.games

Favorite voice line:

"I used to be an adventurer like you. Then I

took an arrow in the knee.”

- Whiterun Guard, Skyrim

Daniel Larsson
Full-Stack Developer / Co-Founder
daniel.larsson@speechless.games

Favorite voice line:

“Muuahahahaaa!”

- Murray, Curse of Monkey Island

ABOUT SPEECHLESS

Speechless is a voice production platform for game developers, built to support modern game audio pipelines from prototype to release. It helps studios manage game dialogue, voiceover, AI voices, localization, and iteration in one streamlined workflow.

Created by experienced game audio professionals, Speechless combines AI text-to-speech, speech-to-speech, and professional voice actors with powerful script management, version control, and localization tools. This makes it easy to generate, update, and scale voiceover for games of any size.

Speechless is designed for real production environments. Teams can keep scripts and audio in sync, handle rapid dialogue changes, and integrate directly into game engines and middleware such as Wwise. Built-in batch processing and support for multiple AI voice providers enable fast iteration and efficient content updates.

For early development and live games, AI voices enable rapid prototyping, placeholder dialogue, and dynamic content. For final production, Speechless connects studios with professional voice actors who deliver performance, emotion, and storytelling that AI cannot replace.

Speechless is developed by the team behind Voicemachine.com, a leading online voiceover platform. Our philosophy is clear: AI should empower game developers while respecting human voice actors and creative integrity. All use of AI voices is built on transparency, consent, and professional standards.

Whether you’re an indie developer or a large studio, Speechless gives you a scalable, production-ready solution for game voiceover, dialogue management, and localization—built for the realities of modern game development.

Speechless is part of Voicemachine officially registered as Voicemachine Sweden AB and based in Stockholm, Sweden. VAT nr SE559198837201.

Still got questions?

Reach out

E: info@speechless.games